An eventful walk
The weather is nice and I'm in a good mood, since I've just seen a few sex videos on the Internet, I take a walk to come down....
The weather is nice and I'm in a good mood, since I've just seen a few sex videos on the Internet, I take a walk to come down....
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Are hand, bath brush, wooden spoons, leather belts, leather straps, clothes hangers, hair brushes, shoehorns, carpet beaters, hand brushes, hoses, cables, tacks, wooden or plastic strips, spatulas, tennis rackets.
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"Where can I experience this" are personal and mostly real positive experiences that our members have had, and we are therefore of the opinion that something like this should be passed on.
Of course, we cannot guarantee that you will have the same positive experience and can therefore accept no liability or guarantee for these tips.
Welts, bruises, scratches, bites and sucking marks are a characteristic of a beautiful SM encounter. These traces are temporary memories, of the beauty of pain and of the connection with the person who left them behind. Depending on the intensity of the game, its preparation and the individual physical conditions, traces can be visible for a long time or fade quickly. Most women want to proudly wear and admire their marks for a long time. For me there is nothing more beautiful than a wonderfully shaped bottom!
These traces of passion and lust develop differently for everyone, for some after just a few light strokes and for others the bottom remains almost without a trace even after an intensive session. The design of the bottom also varies depending on the instrument. Thinner instruments are more likely to leave welts and wider instruments are more likely to create a red area or even blue or green spots.
Poverso
Randstrasse 107
22525 Hamburg
Mail: Info@Poverso.com
Fear in BDSM can inspire sexuality, as fear is one of our most intense feelings. It has a direct psychological and physical effect: Among other things, the body becomes more attentive and sensitive. Adrenaline and noradrenaline are released. At the same time, endorphins are released. These messenger substances make us alert and inhibit the perception of pain – even during an intense game.
The performing part can hint at what the recipient can expect a long time before the session. The idea alone is enough to set the thought carousel in motion. Fear Play can therefore be experienced on different levels.